Wednesday 26 March 2008

Crush Fingers

2D / 3D Artist

The artist will be responsible for delivering game ready content, working collaboratively with a small team of designers, programmers and artists.

The artist will be required to produce concepts for proposals, 2D sprites and backdrops, 3D models and textures.

Job requirements
· Proficient in Photoshop
· Proficient in a 3D Package, such as Maya
· Ability to conceptualise, present and execute ideas within a schedule.
· Desire to learn, and participate in all areas of game development
· Ability to work within technical constraints
· Excellent oral communication skills
· Able to work productively with minimum supervision
· Ability to schedule own tasks realistically
· Ability to work as part of a team
· A passion of video games

Pluses
· Previous industry experience
· Handheld console experience
· 2D or 3D animation ability

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